5 innovative User Interfaces: The future of Next Generation Human- Computer Interaction

           



User interface (UI) in computing- a computer program or system embodies itself to its user, usually via graphics, text and sound. As of now we all are familiar with the Operating System (OS) what we use in our day to day life whether its Microsoft’s Windows or Apple Macintosh we usually interacts with the data by hands on mouse and hands on keyboards to open up the stuffs right there in front of your eyes in form of file, audio-video, extension etc.




             The change from text to graphics was a main jump instigated by Apple, with his Macintosh OS in mid 1980s. Recently from past 10 years, we’ve perceived revolutionized UI that intricate the use of touch by fingers , voice and even gestures. 

Here are some five User Interface which will soon hit the market.






1. Gesture Interfaces


The system recognizes the movement via Gestures and motions. In short it detects your motion, gestures rely on your motions have the benefits in their own way. Imagine your one motion of the hands turns the colour of your wall, your eyes movement locks or unlocks the device. The present two dimensional UI will surely change into the three dimensions as soon, as it will add with the third and the most important axis called Z-axis to increase the flow of interaction between the artificial man-made system and natural human body.
            Although, on the positive note GestureRecognition and motion technology will surely add advantages to the booming technical era. With this one can be assured with more accuracy, high stability and time consuming. The present global scenario inherits the use in Automotive sector, Consumer electronics sector, Transit sector, Gaming sector, To unlock smartphones.


Related: Gestures Will Be the Interface for the Internet of Things


2. Augmented Reality (AR)


Augmented reality the reality the won’t exists but it do exits by augmenting your vision, the real but not real. Confused?  Yes the ultimate aim of the AR is to confuse you with reality, build the thin line of difference between reality and virtual reality augmentation. It is changing the way drastically and what we view the world -- or at least the way its users see the world.
       Depict yourself walking on the street. With augmented-reality displays, which will eventually look much like a typical pair of glasses, edifying graphics which appear in your field of vision. AR is getting the biggest boost the Google’s Project Glass-- wearable eye glasses, which allow one to see virtual lean-tos of reality that you can interact with thoroughly.  AR can be on anything other than glasses, so long as the device is able to interact with a real-world environment in real-time.


3. Brain-Machine Interface


Brain MachineInterface (BMI) or Brain Computer Interface (BCI) is a direct communication pathway between an enhanced or wired brain and an external device. BCIs are often directed at researching, mapping, assisting, augmenting, or repairing human cognitive or sensory-motor functions ( Source: Wikipedia). Until recently, the dream of being able to rheostat one's atmosphere through thoughts had been in the dominion of science fiction. However, the advancement in technology has brought a new reality- Today, electrical signals from brain interact with, influence, or change their environments.
           The emerging field of brain-computerinterface (BCI) technology may allow individuals unable to speak and/or use their limbs to once again communicate or operate assistive devices for walking and manipulating objects. Brain-computer interface research is an area of high public awareness. Our brain generates all kinds of electrical signals with our thoughts, so much so that each specific thought has its own brainwave pattern. These unique electrical signals can be mapped to carry out specific commands so that thinking the thought can actually carry out the set command.




4. Body- Borne Computers


Apple watches- a wearable item. Body-borne Computers, wearable’s or commonly known as wearable computers are the accessory type computers which individuals can wear through the great replica. These are often miniature electronic devices which one can wear. Based on the Wikipedia’s source Wearable computers are especially useful for applications that require more complex computational support, such as accelerometers or gyroscopes, than just hardware coded logic.
         It can be eyeglasses, a watch (Apple watch) or even human attire. Wearable’s keep your hands free and will not thwart your daily activities.  Presently the technological shift is more focusing towards this body borne as Apple already has its watch. Soon we will see some mind blowing gadgets in upcoming 5 years. It’s area of application includes sensory integration, e.g. to help people see better or understand the world better (whether in task-specific applications like camera-based welding helmets or for everyday use like computerized "digital eyeglass") etc.

5. Tangible User Interface


A simple example of Tangible User Interface (TUI) is the computer mouse. Dragging the mouse over a flat surface and having a pointer moving on the screen accordingly. The characteristics include Physical representations are computationally coupled to underlying digital information, the physical representations embody mechanisms for interactive control, perceptually coupled to actively mediated digital representations and physical state of tangibles embodies key aspects of the digital state of a system. The ultimate aim is to interact with digital information through physical environment.
Well, as of now, you could have a short but brief idea about the UI which you can see in upcoming years.









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